Military policies affect your military and sometimes your domestic stats. Some policies include certain good and bad effects whereas others accompany luck.
Military Policy | Prerequisite | Cost | Description | Effect | Image |
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Conscription | Manpower above Depleted, growth greater than −$ |
$1M growth | Time to serve! Increase size of military at the cost of economic growth, reduction in training and depletion of manpower. | Increases armed forces by 2k, reduces growth by $1M, lowers manpower by 4k. For every 20k troops conscripted, increase in growth decreased by $1M per turn. | |
Train your Conscripts | None | ${Army Size}2{Training}2k/20 | Turn your half-rate peasant army into a mindless killing machine. Cost is relative to the size of your army. | Increases training of armed forces by 5 points | |
Demobilize | Have soldiers in your army | None | Time to send our boys home. Decreases army size by 2k men. Increases manpower and maybe even growth as the soldiers return and are set to work. | Decreases army size by 2K, increases manpower, chance to raise growth by 1 | |
Attack the rebel scum! | Have rebels in your country | 10k | Launch an offensive against the Rebels. Might suffer casualties. | Rebels level may decrease, may suffer casualties but still weaken rebels, or may suffer casualties and STRENGTHEN rebels. | |
Gas the rebel scum! | Have rebels and chemical weapon capabilities in your country | None | Unleash chemical weapons on your own people for daring to take up arms against you. Will greatly diminish your reputation but will decimate the rebels. | Rebel level will decrease, reputation decreases by 25% | |
None | $500k | If the big boys won't sell you their toys, make your own! Must build five before you can begin producing your own weapons. Decreases reputation. | |||
AK-47s from the Soviets M14s from the United States |
None | 5 relation points. | Ask for a lot of the finest guns ever wielded by everyone ever. Must have good relations with the Soviets. Slight increase in technology. The latest in American-made riflery, only available to good friends of Uncle Sam. Slight increase in technology. |
Increases weapons by 2 | |
Manufacture AK-Presidente model rifles | Own 2 Factories | 5 t MG, 2 Research | Sure it may look and operate identically to the AK-47, but your own people made it damnit! Must have a completed two factories. Slight increase in technology. | Increases weapons by 1-3, average roughly 2.1 | |
Buy M1 Abrams from the United States Buy T-90 from the Soviet Union |
Have Advanced technology | 20 RP, 11 Mbbl oil | A powerful, modern tank. Only available to allies of the United States. Large increase in technology. A powerful, modern tank. Only available to comrades of the Soviet Union. Large increase in technology. |
Increases weapons by 11 Increases weapons by 10 |
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Manufacture Despot Main Battle Tank | Have Advanced technology | 18 t MG, 13 Mbbl, 10 (0) research | Oppress the battlefield with this tank of your own make. Must have a completed eight factories. | Increases weapons by 9-10, average 9·5 | |
Buy MiGs Buy F-8 Crusaders |
None | ({planes}−1)2+1 RP, (4+1{planes}) Mbbl oil (Price relative to current air force but involves oil and relation points) | Soviets are willing to offload some of their older model fighter jets to your airforce as long as you're not in bed with the imperialist Americans. Increase in air power. America will sell their finest of the last decade only to their closest allies. Increase in air power. |
Increases airforce by one | |
Manufacture Aircraft | Own |
(4+1{planes}) Mbbl oil, (⌈{planes}2/2⌉−{planes}+10) t MG (Price relative to current air force but involves oil and |
If the US and USSR won't let you have their planes, well you can make your own damn planes! Requires at least |
Increases airforce by one | |
Buy MiG Buy F-8 Crusaders |
FastBLOC | Soviets are willing to offload some of their older model fighter jets to your airforce as long as you're not in bed with the imperialist Americans. Increase in air power. America will sell their finest of the last decade only to their closest allies. Increase in air power. |
Increases fighters by one | ||
Buy Tupolev Tu-2 Buy B-17 bomber |
FastBLOC | Soviets are willing to offload some of their older model fighter jets to your airforce as long as you're not in bed with the imperialist Americans. Increase in air power. America will sell their finest of the second world war only to their closest allies. Increase in air power. |
Increases bombers by one | ||
Manufacture Fighter | FastBLOC | 8−min(factories, 6) weapons, 10 Mbbl oil | If the US and USSR won't let you have their planes, well you can make your own damn planes! Each factory you have reduces weapon cost by 1, minimum of 2. | Increases fighters by one | |
Manufacture Bomber | FastBLOC | 15−min(factories, 9) weapons, 20 Mbbl oil | If the US and USSR won't let you have their planes, well you can make your own damn planes! Each factory you have reduces weapon cost by 1, minimum of 4. | Increases bombers by one | |
Buy T-62s from the Soviets Buy M60 Pattons from the United States |
[Have Vietnam War Surplus technology] | 13 relation points, 2 Mbbl oil Soviet or 3 Mbbl oil American | An old but sturdy main battle tank from the Soviet Union. Will blast the bourgeois pigs to hell and back. Increase in technology. Named after Old Blood and Guts himself, ready to be airlifted straight to friends of freedom. Increase in technology. |
Increases weapons by 5 Increases weapons by 6 |
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Manufacture Istan Main Battle Tanks | [Have Vietnam War Surplus technology and ]own 4 Factories | 13 tons MG, 5 Mbbl oil[, 7 research] | A fine tank made right here in the homeland. Must have a completed four factories. Increase in technology. | Increases weapons by 5-8, average 6.5 | |
Manufacture Ship | Own 2 Factories | 10+{ships} tons MG, 10+⌊{ships}/2⌋ Mbbl oil | Commission your very own SS {Player Name} to sail the sea and maybe shoot at other floating hunks of metal! Will increase your naval level by a single ship. | Increases navy by one | |
Develop Chemical Weapons | None | $500K, 5 Research | The Geneva Protocol is just a mere piece of paper, and your military NEEDS some Sarin and Mustard Gas... just in case. Decreases reputation, takes five successful developments to actually create usuable chemical weapons. | Decreases reputation and increases chemical weapons. Small chance that your nation will be stealth bombed by a super-power removing any chemical weapon progress. | |
Uranium | $5,000k | The Big One. Eviscerate an entire nation with the single push of a button with one of these babies. Requires ten successful actions to develop a single bomb and has a high rate of failure. | Increases Nuclear Weapons by 1 bomb | ||
Develop Nuclear Weapon | Reactor, $ |
$100,000k, 500 Research | The Big One. Eviscerate an entire nation with the single push of a button with one of these babies. Requires |
Increases Nuclear Weapons by 1 bomb |
- Italics mark unconfirmed effect.